Get a Life: Difference between revisions

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{{gal|4}} is a total-conversion mod for {{hl2ep1|4}}. Players assume the role of [[Alexander Zemlinsky]], a subway technician dealing with the consequences of a leukemia treatment administered by his sister, leading to a series of chaotic events.
 
== Overview ==
Step into the shoes of [[Alexander Zemlinsky]], a subway technician suffering from leukemia. Unlike other typical game protagonists, Alex isn't an invincible super-soldier. However, you wouldn't call him ''normal'' either, as his past holds a connection to the unfolding events in the story...
 
== Features ==
*Introduces new maps, weapons, enemies, NPCs, sound effects, soundtrack, models and textures.
*Runs on [[Source 2006]], so you'll see HDR and the enhanced shadow system (as seen in [http://developer.valvesoftware.com/wiki/Half-Life_2:_Episode_One  HL2: EP1]) in '''"Get a Life"''' as well.
*Offers a custom HUD, an innovative healing system with several damage zones, drugs that will trigger slow motion, upgradeable weapons, 24 maps, enhanced enemy AI and about 10 hours of gameplay.
 
== See also==
* [[List of Get a Life entities]]
 
== External links ==
* [https://www.getalife-mod.com Official Website]


[[Category:Half-Life series mods and fangames]]
[[Category:Half-Life series mods and fangames]]
[[Category:Single Player Mods]]
[[Category:Single Player Mods]]

Revision as of 05:38, 14 July 2024

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Get a Life Get a Life is a total-conversion mod for Half-Life 2: Episode One Half-Life 2: Episode One. Players assume the role of Alexander Zemlinsky, a subway technician dealing with the consequences of a leukemia treatment administered by his sister, leading to a series of chaotic events.

Overview

Step into the shoes of Alexander Zemlinsky, a subway technician suffering from leukemia. Unlike other typical game protagonists, Alex isn't an invincible super-soldier. However, you wouldn't call him normal either, as his past holds a connection to the unfolding events in the story...

Features

  • Introduces new maps, weapons, enemies, NPCs, sound effects, soundtrack, models and textures.
  • Runs on Source 2006, so you'll see HDR and the enhanced shadow system (as seen in HL2: EP1) in "Get a Life" as well.
  • Offers a custom HUD, an innovative healing system with several damage zones, drugs that will trigger slow motion, upgradeable weapons, 24 maps, enhanced enemy AI and about 10 hours of gameplay.

See also

External links