Func trackautochange: Difference between revisions
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==Availability== | ==Availability== | ||
{{in game|brush}} {{game-base}} | {{in game|brush}} {{game-base}} | ||
{{in code|class= | {{in code|class=class_c_func_track_auto.html CFuncTrackAuto|file=trains_8cpp-source.html trains.cpp}} | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 14:11, 2 August 2006
Entity Description
An entity that works as a rotating/moving platform that will carry a train to a new track. It must be larger in X-Y planar area than the train, since it must contain the train within these dimensions in order to operate when the train is near it.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
- Template:Kv trackchange
- _minlight
- <string> The minimum level of ambient light that hits this brush.
Flags
- Auto Activate train : [1]
- Relink track : [2]
- Start at Bottom : [8]
- Platform starts at the bottom track instead of the top one.
- Rotate Only : [16]
- X Axis : [64]
- Train rotates around the X-axis instead of the Z-axis. Can be combined with Y Axis.
- Y Axis : [128]
- Train rotates around the Y-axis instead of the Z-axis. Can be combined with X Axis.
Inputs
- Template:I trackchange
- Trigger
- Trigger the track change.