Mat hdr enabled: Difference between revisions
Jump to navigation
Jump to search

(Created page with "{{Language subpage}} {{this is a|console variable|name=mat_hdr_enabled|engine=Source}}<br> This command is used to enable or disable HDR lighting. This command is not ava...") |
No edit summary |
||
Line 1: | Line 1: | ||
{{Language subpage}} | {{Language subpage}} | ||
This command is used to enable or disable [[HDR]] lighting. This command is not available in {{l4dbranch|4}} or above (except in {{p2|4}}, despite all Portal 2 maps are not compiled with LDR lighting). | This command is used to enable or disable [[HDR]] lighting. This command is not available in {{l4dbranch|4}} or above (except in {{p2|4}}, despite all Portal 2 maps are not compiled with LDR lighting). | ||
Revision as of 06:31, 1 June 2024


This command is used to enable or disable HDR lighting. This command is not available in Left 4 Dead engine branch or above (except in
Portal 2, despite all Portal 2 maps are not compiled with LDR lighting).
If set to 0, disable HDR completely.
If set to 1, LDR (SDR) with Bloom is enabled.
If set to 2, HDR is enabled.