Logic playmovie: Difference between revisions
		
		
		
		
		
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|  (Added OnSkip output from The Stanley Parable) | |||
| Line 2: | Line 2: | ||
| ==Keyvalues== | ==Keyvalues== | ||
| {{KV|Movie to play|string|Filename of the movie to play.}} | {{KV|Movie to play|intn=MovieFilename|string|Filename of the movie to play.}} | ||
| {{KV|Allow User to Skip|boolean|Whether or not the user may skip the video with common keys.}} | {{KV|Allow User to Skip|intn=allowskip|boolean|Whether or not the user may skip the video with common keys.}} | ||
| {{KV|Loop Video|boolean|If set to true, the movie will loop forever, until told to stop.|since=p2}} | {{KV|Loop Video|intn=loopvideo|boolean|If set to true, the movie will loop forever, until told to stop.|since=p2}} | ||
| {{KV|Fade In Time|float|Time it takes for the video to fade in.|since=p2}} | {{KV|Fade In Time|intn=fadeintime|float|Time it takes for the video to fade in.|since=p2}} | ||
| {{KV Targetname}} | {{KV Targetname}} | ||
Revision as of 05:51, 12 August 2024
logic_playmovie  is a   point entity  available in all  Source games since
 Source games since  Alien Swarm. It plays a movie of .bik or .ivf format and allows for various playback options. It is not supported in
 Alien Swarm. It plays a movie of .bik or .ivf format and allows for various playback options. It is not supported in  Counter-Strike: Global Offensive
 Counter-Strike: Global Offensive
Keyvalues
- Movie to play (MovieFilename) <string>
- Filename of the movie to play.
- Allow User to Skip (allowskip) <boolean>
- Whether or not the user may skip the video with common keys.
- Loop Video (loopvideo)  <boolean> (in all games since  ) )
- If set to true, the movie will loop forever, until told to stop.
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- PlayMovie
- Play the movie.
- PlayMovieForAllPlayers   (in all games since  ) )
- Play the movie for all connected players.
- PlayLevelTransitionMovie  <string> (in all games since  ) )
- Plays a movie with specific settings used for level transitions. Pass the name of the movie in the parameters. To be fired at the end of a level.
- FadeAllMovies   (in all games since  ) )
- Fade movies out for all players connected.
Outputs
- OnPlaybackFinished
- Fired when the movie has completed playing back or was skipped by the user.

