Template:WeaponSpawnL4D/en: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
 (-)  | 
				No edit summary  | 
				||
| Line 31: | Line 31: | ||
== See Also ==  | == See Also ==  | ||
* {{ent|weapon_{{{weapon}}}}}  | * {{ent|weapon_{{{weapon}}}}}  | ||
* {{ent|info_map_parameters}}  | * {{ent|info_map_parameters}}  | ||
Revision as of 05:30, 18 May 2024
| [[{{{class}}} ]]
 {{:Category:CD no superclass found in Template:CD/superclassfor {{{class}}} |:}}  | 
weapon_{{{weapon}}}_spawn  is a   point entity  available in ![]()
 Left 4 Dead series. It is possible spawn point for {{{weapon}}}.
Flags
- Enable Physics : [1]
 
- Must Exist : [2]
 
- Infinite items (overrides count) : [8] (only in 
) - Don't cluster with similar items : [131072] (only in 
) 
Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
- Count (count) <integer>
 - Max number of weapons given before disappearing.
 
- Weapon Skin (weaponskin) <integer>
 - Some weapons have multiple versions of their textures, called skins. Set this to a number other than -1 to make the given weapon use that skin instead of the default.
 
- Collisions (solid) <choices>
 - Collision type.
- 0 : Not Solid
 - 2 : Use Bounding Box
 - 6 : Use VPhysics
 
 
- Glow Range (glowrange) <float>
 - Set a custom glow range for this spawner. 0 means use the default range.
 
- Glow Backface Multiple (glowbackfacemult)  <float> (only in 
) !FGD - If this object has a glow effect, multiply the effect by this much on the sides of the object that are facing away from the viewer.
 
Outputs
- OnItemSpawn   (only in 
) - Fired if this object is spawned on the map. If the weapon is removed during the weapon spawn pass, this will not fire.
 
See Also
- [[Weapon_{{{weapon}}}|weapon_{{{weapon}}}]]
 - info_map_parameters