This article relates to the game "Team Fortress 2". Click here for more information.

Item currencypack custom: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
m (Classifying as model entity)
 
Line 2: Line 2:
{{Stub}}
{{Stub}}
[[File:Largecredits.png|right|thumb]]
[[File:Largecredits.png|right|thumb]]
{{this is a|point entity|game=Team Fortress 2|name=item_currencypack_custom}}
{{this is a|model entity|game=Team Fortress 2|name=item_currencypack_custom}}


==Entity description==
==Entity description==

Latest revision as of 05:57, 19 May 2025

Stub

This article or section is a stub. You can help by expanding it.

Largecredits.png

item_currencypack_custom is a model entity available in Team Fortress 2 Team Fortress 2.

Entity description

A hardcoded pile of money. Robots drop this in the Mann vs. Machine Gamemode.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).

Inputs

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs

See also