Concussiveblast: Difference between revisions
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{{lang|Concussiveblast}}{{obsolete|entity=1}} | {{lang|Concussiveblast}}{{obsolete|entity=1}} | ||
{{ent not in fgd|nolink=1}} | {{ent not in fgd|nolink=1}} | ||
{{this is a|point entity|game=Half-Life 2 | {{this is a|point entity|game=Half-Life 2 series|name=concussiveblast}} This entity appears to have been intended for {{ent|weapon_cguard}}, an unused weapon from the Half-Life 2 Beta. It is now used by [[npc_strider|striders]] as the centerpiece of their cannon blast, functioning as the explosion that deals the actual damage and creates the warp effect. This entity serves no use to mappers, therefore it has been marked as obsolete. | ||
{{code class|CConcussiveBlast|weapon_cguard.cpp}} | {{code class|CConcussiveBlast|weapon_cguard.cpp}} |
Revision as of 09:21, 9 September 2024

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This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
concussiveblast
is a point entity available in Half-Life 2 series. This entity appears to have been intended for weapon_cguard, an unused weapon from the Half-Life 2 Beta. It is now used by striders as the centerpiece of their cannon blast, functioning as the explosion that deals the actual damage and creates the warp effect. This entity serves no use to mappers, therefore it has been marked as obsolete.