Func upgradestation: Difference between revisions
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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
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{{LanguageBar}} | |||
{{CD|CUpgrades|file1=tf_upgrades.cpp}} | |||
{{this is a|brush entity|name=func_upgradestation|game=Team Fortress 2}} | |||
An upgrade station for the Mann vs. Machine gamemode. | An upgrade station for the Mann vs. Machine gamemode. | ||
==Keyvalues== | == Keyvalues == | ||
{{KV Targetname}} | |||
{{KV EnableDisable}} | {{KV EnableDisable}} | ||
==Inputs== | == Inputs == | ||
{{I EnableDisable}} | {{I EnableDisable}} | ||
Revision as of 15:26, 25 September 2024


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CUpgrades |
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func_upgradestation
is a brush entity available in Team Fortress 2.
An upgrade station for the Mann vs. Machine gamemode.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.