This article's documentation is for anything that uses the Source engine. Click here for more information.

$cmdlist: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Fixed page name in category)
m (Making use of the "this is a" template for the first line here + cleanup for consistency with other QC commands.)
Line 1: Line 1:
Create named order dependent s_animcmd_t blocks, used as replicated token list for $animations
{{LanguageBar}}
{{this is a|QC command|name=$cmdlist}} It creates a reusable list of <code>[[$animation]]</code> tokens, allowing you to reuse the same set of options for multiple <code>$animation</code>s.


== Syntax ==
  $cmdlist (name) [options...]
  $cmdlist (name) [options...]


==options (similar to [[$animation]])==
== Options (similar to [[$animation]]) ==
*fixuploop
*fixuploop
*weightlist
*weightlist
Line 29: Line 31:
*counterrotate
*counterrotate
*counterrotateto
*counterrotateto
== See also ==
* [[$sequence]]


[[Category: QC commands|cmdlist]]
[[Category: QC commands|cmdlist]]

Revision as of 17:41, 14 July 2024

English (en)Translate (Translate)

$cmdlist is a QC command available in all Source Source games. It creates a reusable list of $animation tokens, allowing you to reuse the same set of options for multiple $animations.

Syntax

$cmdlist (name) [options...]

Options (similar to $animation)

  • fixuploop
  • weightlist
  • subtract
  • presubtract
  • alignto
  • align
  • alignboneto
  • match
  • matchblend
  • worldspaceblend
  • worldspaceblendloop
  • rotateto
  • ikrule
  • ikfixup
  • walkframe
  • walkalignto
  • walkalign
  • derivative
  • noanimation
  • lineardelta
  • splinedelta
  • compress
  • numframes
  • counterrotate
  • counterrotateto

See also