Weapon k98: Difference between revisions
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==See Also== | ==See Also== | ||
*[[ | *[[Rifleman class]] | ||
*[[ | *[[List of DoD:S entities]] | ||
*[ | *[[Wikipedia:K98|Karbiner K98]] | ||
Revision as of 21:05, 12 July 2006
Game Technical
Recoil
Regular Sights:
low
Iron Sights:
Low
Damage Very High
Accuracy
Regular Sights:
High
Iron Sights:
Very High
Range
Regular Sights:
High
Iron Sights:
Very High
Rate of Fire Low
Attacks
- +attack will fire the Kar 98 Rifle.
- +attack2 will zoom in slightly and enable the Iron Sights.
Other Info
- Servers can limit the Axis Riflemen by using this cvar
mp_limit_axis_riflemen X. whereXis the maximum desired number of riflemen players