Template:KV DXLevelChoice: Difference between revisions

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(add dx6 and togl levels; clean up syntax to clarify actual values and not only smartedit ones)
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{{KV DXLevelChoice}}
{{KV DXLevelChoice}}


== Tests ==
== Reformatting Tests ==
{{KV|start}}
{{KV|start}}
{{KV DXLevelChoice|new=1}}  <!-- ugly -->
{{KV DXLevelChoice|new=1}}  <!-- ugly -->

Revision as of 03:49, 16 April 2024


DXLevelChoice:

Minimum / Maximum DX Level (mindxlevel / maxdxlevel) <choices> (removed since Left 4 Dead)
The entity will not exist if the engine is running outside the given range of DirectX Versions.
Choices
Warning.pngWarning:If these are used, the object may break when the user switches their DirectX settings.

Reformatting Tests

start ([todo internal name (i)])
{{{1}}} ([todo internal name (i)])
mindxlevel ([todo internal name (i)]) <choices> (removed since Left 4 Dead)
Minimum DX Level
maxdxlevel ([todo internal name (i)]) <choices> (removed since Left 4 Dead)
Maximum DX Level
end ([todo internal name (i)])