Template:KV DXLevelChoice: Difference between revisions
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SirYodaJedi (talk | contribs) (add dx6 and togl levels; clean up syntax to clarify actual values and not only smartedit ones) |
SirYodaJedi (talk | contribs) mNo edit summary |
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{{KV DXLevelChoice}} | {{KV DXLevelChoice}} | ||
== Tests == | == Reformatting Tests == | ||
{{KV|start}} | {{KV|start}} | ||
{{KV DXLevelChoice|new=1}} <!-- ugly --> | {{KV DXLevelChoice|new=1}} <!-- ugly --> |
Revision as of 03:49, 16 April 2024
DXLevelChoice:
- Minimum / Maximum DX Level (mindxlevel / maxdxlevel) <choices> (removed since
)
- The entity will not exist if the engine is running outside the given range of DirectX Versions.
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Reformatting Tests
- start ([todo internal name (i)])
- {{{1}}} ([todo internal name (i)])
- mindxlevel ([todo internal name (i)]) <choices> (removed since
)
- Minimum DX Level
- maxdxlevel ([todo internal name (i)]) <choices> (removed since
)
- Maximum DX Level
- end ([todo internal name (i)])