Weapon 30cal: Difference between revisions
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[[Image:30cal_deployed.jpg|right|245px|thumb|The Allied .30 cal MG deployed while prone]] | [[Image:30cal_deployed.jpg|right|245px|thumb|The Allied .30 cal MG deployed while prone]] | ||
==Game Technical== | ==Game Technical== | ||
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while undeployed: | while undeployed: | ||
Very Low | Very Low | ||
'''Rate of Fire''' | |||
High | |||
==Attacks== | ==Attacks== | ||
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* The .30 caliber Machine Gun can be used in any map. | * The .30 caliber Machine Gun can be used in any map. | ||
* Servers can limit the .30 cal MG by using this | * Servers can limit the .30 cal MG by using this cvar <code>mp_limit_allies_mg X</code>. where <code>X</code> is the maximum desired number of MG players | ||
==See Also== | |||
*[[List_of_DoD:S_entities|List of DoD:s entities]] |
Revision as of 00:23, 12 July 2006
Game Technical
Recoil while deployed: none while undeployed: Very High
Damage High
Accuracy while deployed: High while undeployed: Very Low
Range while deployed: Very High while undeployed: Very Low
Rate of Fire High
Attacks
- +attack will set the Machine Gun to fire.
- +attack2 will deploy the Machine Gun on any surface suitable. The surface can be a brush or a model.
Other Info
- The .30 caliber Machine Gun can be used in any map.
- Servers can limit the .30 cal MG by using this cvar
mp_limit_allies_mg X
. whereX
is the maximum desired number of MG players