Dod bomb target: Difference between revisions
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Note:Entity is missing from the valve dod.fgd file - june 28 2006 update
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m (→Keyvalues) |
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* '''bombing_team''' | * '''bombing_team''' | ||
: <choices> The team that will be placing a | : <choices> The team that will be placing a bomb at this point | ||
:{| | :{| | ||
!| Value || Description | !| Value || Description | ||
Line 24: | Line 24: | ||
* '''target_control_point''' | * '''target_control_point''' | ||
: < | : <target_destination> Control point which the entity captures, or helps capture, when detonated | ||
* {{kv enabledisable}} | * {{kv enabledisable}} |
Revision as of 22:38, 11 July 2006

Entity Description
This entity is represented visually by a grey or yellow outline of weapon_basebomb. In turn it represents a detonation location within the map.
Keyvalues
- targetname
- <string> Name given to the entity
- bombing_team
- <choices> The team that will be placing a bomb at this point
Value Description 1 Both 2 Allies 3 Axis
- target_control_point
- <target_destination> Control point which the entity captures, or helps capture, when detonated
Inputs
Outputs
- OnBombExploded
- Sent when the bomb explodes
- OnBombPlanted
- Sent when a bomb is planted
- OnBombDefused
- Sent when a bomb is defused
- OnKillPlanter
- Sent when a player who is planting a bomb dies
Note:May not work
- OnKillDefuser
- Sent when a player who is defusing a bomb dies
Note:May not work