Dod bomb target: Difference between revisions
		
		
		
		
		
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Note:Entity is missing from the valve dod.fgd file - june 28 2006 update
		
	
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				m (→Keyvalues)  | 
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* '''bombing_team'''  | * '''bombing_team'''  | ||
: <choices> The team that will be placing a   | : <choices> The team that will be placing a bomb at this point  | ||
:{|  | :{|  | ||
!| Value || Description  | !| Value || Description  | ||
| Line 24: | Line 24: | ||
* '''target_control_point'''  | * '''target_control_point'''  | ||
: <  | : <target_destination> Control point which the entity captures, or helps capture, when detonated  | ||
* {{kv enabledisable}}  | * {{kv enabledisable}}  | ||
Revision as of 21:38, 11 July 2006
Entity Description
This entity is represented visually by a grey or yellow outline of weapon_basebomb. In turn it represents a detonation location within the map.
Keyvalues
- targetname
 
- <string> Name given to the entity
 
- bombing_team
 
- <choices> The team that will be placing a bomb at this point
 
Value Description 1 Both 2 Allies 3 Axis 
- target_control_point
 
- <target_destination> Control point which the entity captures, or helps capture, when detonated
 
Inputs
Outputs
- OnBombExploded
 
- Sent when the bomb explodes
 
- OnBombPlanted
 
- Sent when a bomb is planted
 
- OnBombDefused
 
- Sent when a bomb is defused
 
- OnKillPlanter
 
- Sent when a player who is planting a bomb dies 
Note:May not work 
- OnKillDefuser
 
- Sent when a player who is defusing a bomb dies 
Note:May not work