GoldSrc (25th anniversary): Difference between revisions
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Note:To enables Rudimentary Shadows r_shadows must be set to 1
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* '''Rudimentary Shadows''' | * '''Rudimentary Shadows''' | ||
{{note|To enables Rudimentary Shadows {{code|r_shadows}} must be set to {{code|1}}}} | {{note|To enables Rudimentary Shadows {{code|r_shadows}} must be set to {{code|1}}}} | ||
* '''[[Cycler]] | * '''[[Cycler]] and [[func_button]] entities''' can now be the entity target for [[scripted_sentence]] entities, and are allowed to speak in multiplayer. | ||
*'''Incorporated [[func_vehicle_(GoldSrc)|func_vehicle]] entity''' support from {{cs|4}}, for mod-makers to use. | *'''Incorporated [[func_vehicle_(GoldSrc)|func_vehicle]] entity''' support from {{cs|4}}, for mod-makers to use. | ||
* '''Increased engine limits''' - Valve has increased engine limitations with the {{hl|1}}'s 25th Anniversary update, allowing for more entities and detailed maps. | * '''Increased engine limits''' - Valve has increased engine limitations with the {{hl|1}}'s 25th Anniversary update, allowing for more entities and detailed maps. | ||
{| class="wikitable" | {| class="wikitable" | ||
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Revision as of 04:10, 14 March 2024
Features
- Steam Input support - Steam Input support was added to the game with the Half-Life's 25th Anniversary update, which allows the game to support more controllers and buttons.
- Rudimentary Shadows

- Cycler and func_button entities can now be the entity target for scripted_sentence entities, and are allowed to speak in multiplayer.
- Incorporated func_vehicle entity support from
Counter-Strike, for mod-makers to use.
- Increased engine limits - Valve has increased engine limitations with the Half-Life's 25th Anniversary update, allowing for more entities and detailed maps.
GoldSource Limits | Pre-25th | Post-25th |
---|---|---|
Maximum number of dynamic sound channels | 8 | 32 |
Maximum number of server entities (MAX_EDICTS) | 900 | 1200 |
Maximum number of temporary entities (MAX_TEMPENTS) | 500 | Unchanged[confirm] |
Maximum number of particles (MAX_PARTICLES) | 4096 | Unchanged[confirm] |
Maximum number of beams (MAX_BEAMS) | 64 | Unchanged[confirm] |
Maximum number of visible entities in the package (MAX_VISIBLE_PACKET) | 256 | 1024 |
Maximum number of pre-cacheable models/sprites (MAX_MODELS) | 512 | Unchanged[confirm] |
Maximum number of pre-cached sounds (MAX_SOUNDS) | 512 | Unchanged[confirm] |
Maximum number of entries to read sentences made up of sentences (MAX_SENTENCES) | 1536 | 2048 |
Maximum number of user messages (MAX_USER_MESSAGES) | 128 | Unchanged[confirm] |
Max number of loaded textures (MAX_TEXTURES) | 2048 | Unchanged[confirm] |
Max number of GL textures (MAX_GLTEXTURES) | 4800 | 10000 |
Number of messages titles.txt (MAX_MESSAGES) | 1024 | Unchanged[confirm] |
Maximum size of indexed textures | 512х512 | Unknown |
Maximum size of full color textures | - | - |
Maximum number of models on the map (MAX_MAP_MODELS) | 256 | Unchanged[confirm] |
Maximum number of map leafs (MAX_MAP_LEAFS) | 8192 | Unchanged[confirm] |
Maximum number of entities per packet (MAX_PACKET_ENTITIES) | 256 | 1024 |
Maximum number of spans (software renderer geometry limit) | 3000 | 6000 |
Maximum number of surfaces (software renderer geometry limit) | 2000 | 4000 |
Maximum number of edges (software renderer geometry limit) | 7200 | 14400 |