Npc human scientist: Difference between revisions
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Note:In order to change the appearance of the scientist, you will need to enter a specific name, example: Sci01 or Sci07_Lobby.[Why?]
Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
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{{ | {{this is a|point entity|name=npc_human_scientist|game=Black Mesa}} | ||
They are the scientists of [[Black Mesa]], seen throughout all of the earthbound levels. They will follow the player when asked to, and sometimes they are used to unlock retinal scanners. | They are the scientists of [[Black Mesa]], seen throughout all of the earthbound levels. They will follow the player when asked to, and sometimes they are used to unlock retinal scanners. | ||
{{note|In order to change the appearance of the scientist, you will need to enter a specific name, example: ''Sci01'' or ''Sci07_Lobby''.{{why}}}} | {{note|In order to change the appearance of the scientist, you will need to enter a specific name, example: ''Sci01'' or ''Sci07_Lobby''.{{why}}}} | ||
{{NPCNote}} | {{NPCNote}} |
Revision as of 21:17, 17 May 2024
npc_human_scientist
is a point entity available in Black Mesa.
They are the scientists of Black Mesa, seen throughout all of the earthbound levels. They will follow the player when asked to, and sometimes they are used to unlock retinal scanners.

