Info view parameters: Difference between revisions

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(-added class hierarchy, nofgd in l4d)
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{{Ent not in fgd}}
{{Ent not in fgd}}
{{CD|CInfoViewParameters}}
{{CD|CInfoViewParameters|file1=info_view_parameters}}
{{this is a|e0|game1=Counter-Strike: Global Offensive|name=info_view_parameters|game=Counter-Strike: Source|game2=Left 4 Dead|game3=Left 4 Dead 2}}  
{{this is a|e0|game1=Counter-Strike: Global Offensive|name=info_view_parameters|game=Counter-Strike: Source|game2=Left 4 Dead|game3=Left 4 Dead 2}}
 
This entity chooses the visual parameters. You can choose between old and new eye levels and [[Field_of_View|Field of View]] settings.
This entity chooses the visual parameters. You can choose between old and new eye levels and [[Field_of_View|Field of View]] settings.



Revision as of 09:44, 18 February 2024

Icon-NotInFGD.png
This entity is not in the Left 4 DeadLeft 4 Dead 2 FGD by default.
See below for instructions on making it available.
C++ Class hierarchy
CInfoViewParameters
CBaseEntity
C++ info_view_parameters

info_view_parameters is an e0 available in Counter-Strike: Source Counter-Strike: Source, Counter-Strike: Global Offensive Counter-Strike: Global Offensive, Left 4 Dead Left 4 Dead, and Left 4 Dead 2 Left 4 Dead 2.

This entity chooses the visual parameters. You can choose between old and new eye levels and Field of View settings.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

View mode (ViewMode) <choices>
Defines the view mode.
Value Description
Old Eye level: 64, FOV: 75
New Eye level: 53.5, FOV: 90