Template:L4D level intro pages/strings: Difference between revisions

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<onlyinclude><includeonly>{{#switch:{{{1|}}}
<onlyinclude><includeonly>{{#switch:{{{1|}}}


| L4D Level Design Basics Tutorial = {{Autolang
| L4D Level Design Basics Tutorial = {{#switch: {{language}}
| L4D Level Design Basics Tutorial
| #default = L4D Level Design Basics Tutorial
| de = L4D Level-Design Grundlagen Tutorial
| de = L4D Level-Design Grundlagen Tutorial
| pt-br = L4D: Design Básico de Level
| pt-br = L4D: Design Básico de Level
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}}
}}


| Getting Started = {{Autolang
| Getting Started = {{#switch: {{language}}
| Getting Started
| #default = Getting Started
| de = Aller Anfang
| de = Aller Anfang
| pl = Pierwsze Kroki
| pl = Pierwsze Kroki
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}}
}}


| Your First L4D Level = {{Autolang
| Your First L4D Level = {{#switch: {{language}}
| Your First L4D Level
| #default = Your First L4D Level
| de = Dein erstes L4D Level
| de = Dein erstes L4D Level
| pl = Twój Pierwszy Poziom
| pl = Twój Pierwszy Poziom
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}}
}}


| Ladders = {{Autolang
| Ladders = {{#switch: {{language}}
| Ladders  
| #default = Ladders  
| de = Leitern
| de = Leitern
| pl = Drabiny
| pl = Drabiny
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}}
}}


| Visibility = {{Autolang
| Visibility = {{#switch: {{language}}
| Visibility  
| #default = Visibility  
| de = Sichtbarkeit
| de = Sichtbarkeit
| pl = Widoczność
| pl = Widoczność
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}}
}}


| Nav Meshes = {{Autolang
| Nav Meshes = {{#switch: {{language}}
| Nav Meshes
| #default = Nav Meshes
| pl = Siatka Nawigacji
| pl = Siatka Nawigacji
| ru = Навигационная сетка
| ru = Навигационная сетка
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}}
}}


| Advanced Nav Editing = {{Autolang
| Advanced Nav Editing = {{#switch: {{language}}
| Advanced Nav Editing
| #default = Advanced Nav Editing
| de = Fortgeschrittenes Nav Editing
| de = Fortgeschrittenes Nav Editing
| pl = Zaawansowane Edytowanie Siatki Nawigacyjnej
| pl = Zaawansowane Edytowanie Siatki Nawigacyjnej
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}}
}}


| Nav Flow = {{Autolang
| Nav Flow = {{#switch: {{language}}
| Nav Flow
| #default = Nav Flow
| pl = Nawigacyjny Flow
| pl = Nawigacyjny Flow
| ru = Потоковые переменные навигационной сетки
| ru = Потоковые переменные навигационной сетки
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}}
}}


| Checkpoints = {{Autolang
| Checkpoints = {{#switch: {{language}}
| Checkpoints  
| #default = Checkpoints  
| pl = Punkty Kontrolne
| pl = Punkty Kontrolne
| ru = Контрольные точки
| ru = Контрольные точки
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}}
}}


| Part 2 = {{Autolang
| Part 2 = {{#switch: {{language}}
| Part 2
| #default = Part 2
| de = Teil 2
| de = Teil 2
| pl = Część 2
| pl = Część 2
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}}
}}


| Outdoor Levels = {{Autolang
| Outdoor Levels = {{#switch: {{language}}
| Outdoor Levels
| #default = Outdoor Levels
| de = Außenareale
| de = Außenareale
| pl = Poziomy zewnętrzne
| pl = Poziomy zewnętrzne
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}}
}}


| Level Organization = {{Autolang
| Level Organization = {{#switch: {{language}}
| Level Organization
| #default = Level Organization
| de = Level-Organisation
| de = Level-Organisation
| pl = Organizacja Poziomów
| pl = Organizacja Poziomów
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}}
}}


| Level Standards = {{Autolang
| Level Standards = {{#switch: {{language}}
| Level Standards
| #default = Level Standards
| pl = Standardy Poziomów
| pl = Standardy Poziomów
| pt-br = Padrões de level
| pt-br = Padrões de level
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}}
}}


| Clip Brushes = {{Autolang
| Clip Brushes = {{#switch: {{language}}
| Clip Brushes
| #default = Clip Brushes
| pl = Siatka Blokująca
| pl = Siatka Blokująca
| ru = Clip-браши
| ru = Clip-браши
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}}
}}


| Elevators = {{Autolang
| Elevators = {{#switch: {{language}}
| Elevators  
| #default = Elevators  
| de = Aufzüge
| de = Aufzüge
| pl = Windy
| pl = Windy
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}}
}}


| Panic Events = {{Autolang
| Panic Events = {{#switch: {{language}}
| Panic Events
| #default = Panic Events
| de = Panik Events
| de = Panik Events
| ru = Наступление "орды"
| ru = Наступление "орды"
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}}
}}


| Breakable Walls = {{Autolang
| Breakable Walls = {{#switch: {{language}}
| Breakable Walls
| #default = Breakable Walls
| de = Zerbrechliche Wände
| de = Zerbrechliche Wände
| pl = Łamliwe ściany
| pl = Łamliwe ściany
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}}
}}


| Finale Events = {{Autolang
| Finale Events = {{#switch: {{language}}
| Finale Events
| #default = Finale Events
| pl = Finał
| pl = Finał
| ru = Финал
| ru = Финал
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}}
}}


| Part 3 = {{Autolang
| Part 3 = {{#switch: {{language}}
| Part 3
| #default = Part 3
| de = Teil 3
| de = Teil 3
| pl = Część 3
| pl = Część 3
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}}
}}


| Additional Finale Components = {{Autolang
| Additional Finale Components = {{#switch: {{language}}
| Additional Finale Components
| #default = Additional Finale Components
| de = Zusätzliche Finalkomponenten
| de = Zusätzliche Finalkomponenten
| pl = Dodatkowe elementy Finału
| pl = Dodatkowe elementy Finału
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}}
}}


| Versus Maps = {{Autolang
| Versus Maps = {{#switch: {{language}}
| Versus Maps
| #default = Versus Maps
| pl = Mapy dla Kontry
| pl = Mapy dla Kontry
| pt-br = Mapas Versus
| pt-br = Mapas Versus

Latest revision as of 19:08, 5 August 2024

English (en)Deutsch (de)Polski (pl)Português do Brasil (pt-br)Русский (ru)中文 (zh)
Icon-settings.png
Subpage of strings
It contains various translatable and untranslatable strings that are used in the template or anywhere else.
To preview translated strings, select languages on the top right bar.
Icon-gnome-document-open.pngDocumentation
Number of strings:20
Approximate status of translation:English (en) 100% Deutsch (de) 65% Polski (pl) 95% Português do Brasil (pt-br) 70% Русский (ru) 100% 中文 (zh) 100% 
  • L4D Level Design Basics Tutorial
  • Getting Started
  • Your First L4D Level
  • Ladders
  • Visibility
  • Nav Meshes
  • Advanced Nav Editing
  • Nav Flow
  • Checkpoints
  • Part 2
  • Outdoor Levels
  • Level Organization
  • Level Standards
  • Clip Brushes
  • Elevators
  • Panic Events
  • Breakable Walls
  • Finale Events
  • Part 3
  • Additional Finale Components
  • Versus Maps