Template:KV BaseEntity/strings: Difference between revisions
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<noinclude>{{Strings subpage | <noinclude>{{Strings subpage | ||
| number = | | number = 19 | ||
| en = | | en = 19 | ||
| zh = | | zh = 19 | ||
}} | }} | ||
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* {{KV BaseEntity/strings|KeyIs_autoaim_targetDesc}} | * {{KV BaseEntity/strings|KeyIs_autoaim_targetDesc}} | ||
* {{KV BaseEntity/strings|KeySolidDesc}} | * {{KV BaseEntity/strings|KeySolidDesc}} | ||
* {{KV BaseEntity/strings|KeyModelindexDesc}} | |||
* {{KV BaseEntity/strings|KeyResponseContextDesc}} | |||
* {{KV BaseEntity/strings|KeyGlobalnameDesc}} | |||
* {{KV BaseEntity/strings|KeyNextthinkDesc}} | |||
* {{KV BaseEntity/strings|KeyLtimeDesc}} | |||
* {{KV BaseEntity/strings|KeyHammeridDesc}} | |||
* {{KV BaseEntity/strings|KeyDisableX360Desc}} | |||
</noinclude> | </noinclude> | ||
<includeonly><onlyinclude>{{#switch:{{{1|}}} | <includeonly><onlyinclude>{{#switch:{{{1|}}} | ||
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:*6: [[VPhysics]] | :*6: [[VPhysics]] | ||
}} | }} | ||
| KeyModelindexDesc = {{Autolang | |||
| 1 = Given the number index from dumping the<code>cl_precacheinfo modelprecache</code>table, sets entity model to of the index. {{Warning|If an entity has animations that ''will be'' played, then the set model also must have its own sequences, else the game crashes.}} | |||
| zh = 给定转储<code>cl_precacheinfo modelprecache</code>表的数字索引,将实体模型设置为索引的。{{warning|如果实体具有''将要''播放的动画,则设置模型也必须有自己的序列,否则游戏会崩溃。}} | |||
}} | |||
| KeyResponseContextDesc = {{Autolang | |||
| 1 = Pre-defined response system contexts; Format is <code>[key]:[value],[key]:[value],...</code>and so on. {{Tip|Can also be [[filter_activator_context|filtered for or against!]]}} | |||
| zh = 预定义的响应系统上下文;格式为<code>[key]:[value],[key]:[value],...</code>,等等。{{Tip|也可以[[filter_activator_context|过滤支持或反对!]]}} | |||
}} | |||
| KeyGlobalnameDesc = {{Autolang | |||
| 1 = When the player transitions to a new map, entities in the new map with matching globalnames will have their previous map's states copied over to it. | |||
| zh = 实体链接到下一张图采用的名称,当玩家过度到下一张图的时候,会保持上一张图实体的状态。 | |||
}} | |||
| KeyNextthinkDesc = {{Autolang | |||
| 1 = Amount of time before the entity [[Thinking|thinks]] again. | |||
| zh = 实体再次 [[Thinking|thinks]] 之前的时间。 | |||
}} | |||
| KeyLtimeDesc = {{Autolang | |||
| 1 = The local time of the entity, independent of the global clock. Used mainly for physics calculations. | |||
| zh = 实体的本地时间,独立于全局时钟。主要用于物理计算。 | |||
}} | |||
| KeyHammeridDesc = {{Autolang | |||
| 1 = The entity's unique [[Hammer]] ID that's auto-generated on map compiles. Mainly used by plugins or debugging commands (like the'''<code>ent_keyvalue</code>'''command). Run-time spawned entities don't have a Hammer ID. | |||
| zh = 在地图编译时自动生成的实体的唯一的 [[Hammer]] ID。主要用于插件或debug命令(如'''<code>ent_keyvalue</code>'''命令)。运行时生成的实体没有 Hammer ID。 | |||
}} | |||
| KeyDisableX360Desc = {{Autolang | |||
| 1 = If this entity should automatically be given the 'Disable' input on the Xbox 360 version of Source. | |||
| zh = 如果在 Xbox 360 版本的起源引擎上,自动为该实体提供“禁用”输入。 | |||
}} | |||
}}</onlyinclude></includeonly> | }}</onlyinclude></includeonly> |
Revision as of 21:23, 10 January 2024
Number of strings:19
Approximate status of translation:
100%
100%
Approximate status of translation:


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