$alwayscollapse: Difference between revisions
Jump to navigation
Jump to search

Note:The model builder will now allow the animator to change the bone hierarchy between animations, at least in the source. The hierarchy is unified into a single fixed hierarchy for playback, but it’s often easier to change this for certain hand animation tasks. The hierarchy is defined by the first instance of the parent->child relationship.
(Preparing page for move. This action was perfomed by a bot under supervision.) |
m (WisdomBot moved page $alwayscollapse to $alwayscollapse/en: Moved to {{Multipage}} compliant page name. This action was perfomed by a bot under supervision.) |
(No difference)
|
Revision as of 13:14, 9 January 2024


It always collapses the named bone, regardless of how it's used. Vertices or attachment points that are connected to the bone are reconnected to the bone's parent.
Syntax
$alwayscollapse
