Env particle performance monitor: Difference between revisions
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<!-- When this page is updated to {{langsp}} or {{langsp}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang|Env particle performance monitor}}{{CD|CParticlePerformanceMonitor|file1=sprite_perfmonitor.cpp}} | <!-- When this page is updated to {{langsp}} or {{langsp}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang|Env particle performance monitor}}{{CD|CParticlePerformanceMonitor|file1=sprite_perfmonitor.cpp}} | ||
{{this is a|name=env_particle_performance_monitor | {{this is a|point entity|name=env_particle_performance_monitor}} It is used for turning on and off measuring and display of particle throughput. | ||
==Keyvalues== | ==Keyvalues== |
Revision as of 17:38, 17 May 2024
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CParticlePerformanceMonitor |
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env_particle_performance_monitor
is a point entity available in all Source games. It is used for turning on and off measuring and display of particle throughput.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- TurnOnDisplay
- Turn on display of particle simulation benchmark.
- TurnOffDisplay
- Turn off display of particle simulation benchmark.
- StartMeasuring
- Start measuring particle simulation speed.
- StopMeasuring
- Stop measuring particle simulation speed.