Tf weapon bottle: Difference between revisions
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==Entity description== | ==Entity description== |
Revision as of 18:28, 17 May 2024
tf_weapon_bottle
is a point entity available in Team Fortress 2.
Entity description
This Entity creates the Demoman's default melee weapon known as the Bottle. If it is spawned in with the console command "ent_create tf_weapon_bottle" it will not show up in game. When striking a surface or player, the bottle's lower half shatters, and will remain so until the player is killed.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities