Tf logic arena: Difference between revisions
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{{this is a| | {{this is a|point entity|game=Team Fortress 2|name=tf_logic_arena}} | ||
== Entity description == | == Entity description == |
Revision as of 17:49, 17 May 2024
tf_logic_arena
is a point entity available in Team Fortress 2.
Entity description
This entity is how arena mode is activated. Among the things it causes:
- No respawn or class changing during round
- Instant spawn before round
- First blood crit buff
- Announcement of first blood ("First blood! That was fast!") and control point voiceover ("5. 4. 3. 2. 1. Control point unlocked. Get going!")
- Thing on HUD that counts down from 5 in the place on top of the place control point sign usually is.
- Thing on HUD that shows the number of people left on each side instead of timer
- Letting dead players spectate either side.
- Instead of choosing "Red" or "Blu", players simply have "Fight!"
- Requires exact team balance
Keyvalues
- Control Point Delay (CapEnableDelay) ([todo internal name (i)]) <integer>
- Time (in seconds) before the control point unlocks.
Inputs
Outputs
- OnArenaRoundStart
- Sent when round begins.
- OnCapEnabled
- Sent when control point unlocks.