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World items: Difference between revisions

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m (Replacing {{base point}} with {{this is a}}. This operation was performed by a bot.)
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{{stub}}
{{stub}}
{{this is a|point entity|name=world_items}} It describes items in the map.
{{Ent not in fgd}}
__TOC__
{{obsolete}}
==Keyvalues==
{{CD|CWorldItem|file1=item_world.cpp}}
{{KV BaseAnimating}}
{{this is a|point entity|name=world_items}} Goldsrc left over.
{{KV BaseEntity}}


==Inputs==
== Keyvalues ==
{{I BaseAnimating}}
{{KV|type|intn=type|integer|Type of item to spawn}}
{{I BaseEntity}}
 
==Outputs==
{{O BaseAnimating}}
{{O BaseEntity}}

Revision as of 17:12, 22 February 2024

Stub

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Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.
Obsolete-notext.png
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
C++ Class hierarchy
CWorldItem
CBaseAnimating
CBaseEntity
C++ item_world.cpp

world_items is a point entity available in all Source Source games. Goldsrc left over.

Keyvalues

type (type) <integer>
Type of item to spawn