File:Static prop bumpmaps.png: Difference between revisions

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(Comparison of real normal maps (left) vs "baked" normal maps (right) on static props in Source 2013 (with {{code|-StaticPropLighting}} and {{code|-StaticPropPolys}}, of course). Note the lighting on the jeep which is partially underneath the bridge.)
 
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== Summary ==
== Summary ==
Comparison of real normal maps (left) vs "baked" normal maps (right) on static props in Source 2013 (with {{code|-StaticPropLighting}} and {{code|-StaticPropPolys}}, of course). Note the lighting on the jeep which is partially underneath the bridge.
Comparison of real normal maps (left) vs [[User:SirYodaJedi/Creating detail textures from normal maps for GoldSrc|"baked"]] normal maps (right) on static props in Source 2013 (with {{code|-StaticPropLighting}} and {{code|-StaticPropPolys}}, of course). Note the lighting on the jeep which is partially underneath the bridge.

Revision as of 13:43, 6 January 2024

Summary

Comparison of real normal maps (left) vs "baked" normal maps (right) on static props in Source 2013 (with -StaticPropLighting and -StaticPropPolys, of course). Note the lighting on the jeep which is partially underneath the bridge.

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current13:41, 6 January 2024Thumbnail for version as of 13:41, 6 January 20241,920 × 1,080 (2.23 MB)SirYodaJedi (talk | contribs)Comparison of real normal maps (left) vs "baked" normal maps (right) on static props in Source 2013 (with {{code|-StaticPropLighting}} and {{code|-StaticPropPolys}}, of course). Note the lighting on the jeep which is partially underneath the bridge.

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