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Model studio: Difference between revisions

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<!-- When this page is updated to {{langsp}} or {{language subpage}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}}{{Ent not in fgd}}
<!-- When this page is updated to {{langsp}} or {{langsp}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}}{{Ent not in fgd}}
{{Obsolete|entity=1}}
{{Obsolete|entity=1}}
{{this is a|e0|name=model_studio}}
{{this is a|e0|name=model_studio}}

Revision as of 11:17, 8 January 2024

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Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.
Obsolete-notext.png
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.

model_studio is an e0 available in all Source Source games. Leftover from Half-Life 2's early development (early 2001). It was a very old predecessor of prop entities (prop_static,prop_physics...ect.). This entity had only 2 keyvalues: angles and model directional path.

Note.pngNote:This entity is only supported in the Half-Life 2's beta builds.