Model studio: Difference between revisions
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Note:This entity is only supported in the Half-Life 2's beta builds.
m (Updated old entity format to {{this is a}}. This action was perfomed by a bot under supervision.) |
Thunder4ik (talk | contribs) m (→top: Unicodifying, replaced: {{language subpage → {{langsp) |
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<!-- When this page is updated to {{langsp}} or {{ | <!-- When this page is updated to {{langsp}} or {{langsp}} instead of {{lang}}, please move {{this is a}} to the base page, as it is automatically translated. -->{{lang}}{{Ent not in fgd}} | ||
{{Obsolete|entity=1}} | {{Obsolete|entity=1}} | ||
{{this is a|e0|name=model_studio}} | {{this is a|e0|name=model_studio}} |
Revision as of 11:17, 8 January 2024



This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
model_studio
is an e0 available in all Source games.
Leftover from Half-Life 2's early development (early 2001). It was a very old predecessor of prop entities (prop_static,prop_physics...ect.). This entity had only 2 keyvalues: angles and model directional path.
