Making scientists always follow: Difference between revisions
		
		
		
		
		
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Thunder4ik (talk | contribs) m (→top: clean up, replaced: {{Language subpage → {{langsp)  | 
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{{Orphan|date=January 2024}}  | |||
When playing vanilla {{hl|4}}, you might notice. That scientists often back off when faced with an obstacle. This article offers a solution to this ailment.  | When playing vanilla {{hl|4}}, you might notice. That scientists often back off when faced with an obstacle. This article offers a solution to this ailment.  | ||
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Comment out the following line in ''Task_t tlFollow[]'' ('''scientist.cpp'''):  | Comment out the following line in ''Task_t tlFollow[]'' ('''scientist.cpp'''):  | ||
<source lang=cpp> { TASK_SET_FAIL_SCHEDULE,(float SCHED_CANT_FOLLOW }, </source>  | <source lang=cpp> { TASK_SET_FAIL_SCHEDULE,(float SCHED_CANT_FOLLOW }, </source>  | ||
[[Category:GoldSrc_Programming]]  | |||
[[Category:GoldSrc_Tutorials]]  | |||
{{stub}}  | |||
Revision as of 07:16, 12 July 2024
This article is an orphan, meaning that few or no articles link to it.
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January 2024
You can help by
January 2024
When playing vanilla 
 Half-Life, you might notice. That scientists often back off when faced with an obstacle. This article offers a solution to this ailment.
Action
Comment out the following line in Task_t tlFollow[] (scientist.cpp):
 { TASK_SET_FAIL_SCHEDULE,(float SCHED_CANT_FOLLOW },