Trigger tractorbeam: Difference between revisions
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Warning:This entity will crash the game if manually created in Hammer!
Thunder4ik (talk | contribs) m (→top: clean up, replaced: {{ModernWarning| → {{warning|) |
Thunder4ik (talk | contribs) m (→top: clean up, replaced: {{Language subpage → {{langsp) |
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{{ | {{langsp|title=trigger_tractorbeam}} | ||
{{Ent not in fgd|because = It crashes the game when other necessary entities are not present}} | {{Ent not in fgd|because = It crashes the game when other necessary entities are not present}} | ||
Revision as of 01:43, 4 January 2024


Template:Entity It is a trigger is emitted from a prop_tractor_beam and works with a projected_tractor_beam_entity to create an anti-gravity state for the player, and to pull/push the player away/towards the funnel model.
