OpenGL: Difference between revisions
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== See also == | == See also == | ||
* [[ | * [[Direct3D]] | ||
* [[Vulkan]] | * [[Vulkan]] | ||
* [[Software renderer]] | |||
== External links == | == External links == | ||
Revision as of 18:13, 31 December 2023
OpenGL is a 3D graphics API, which is used by the hardware renderers of
GoldSrc and
id Tech 2, as well as some
Source 2 games. The
Linux and
macOS versions of
Source can use the special-purpose togl to wrap DirectX API calls to OpenGL (although togl is limited to Shader Model 2).