OpenGL: Difference between revisions

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== See also ==
== See also ==
* [[DirectX]]
* [[Direct3D]]
* [[Vulkan]]
* [[Vulkan]]
* [[Software renderer]]


== External links ==
== External links ==

Revision as of 18:13, 31 December 2023

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OpenGL is a 3D graphics API, which is used by the hardware renderers of GoldSrc GoldSrc and id Tech 2 id Tech 2, as well as some Source 2 Source 2 games. The Linux Linux and macOS macOS versions of Source Source can use the special-purpose togl to wrap DirectX API calls to OpenGL (although togl is limited to Shader Model 2).

See also

External links