Half-Life VR: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
m (Replacing moddb.com links with {{moddb}} template)
Line 34: Line 34:


* [https://vrmods.wordpress.com/ Official website] ([https://web.archive.org/web/20231219170821/https://vrmods.wordpress.com/ Archive])
* [https://vrmods.wordpress.com/ Official website] ([https://web.archive.org/web/20231219170821/https://vrmods.wordpress.com/ Archive])
* [http://www.moddb.com/mods/half-life-vr ModDB Page]
* {{moddb|half-life-vr|ModDB Page}}
* [http://hl2.gamebanana.com/gamefiles/3164 GameBanana page]
* [http://hl2.gamebanana.com/gamefiles/3164 GameBanana page]
* [http://www.riftenabled.com/admin/app/81 RiftEnabled page]
* [http://www.riftenabled.com/admin/app/81 RiftEnabled page]
* [https://share.oculusvr.com/app-preview/137998971563235s8pzrrudi Oculus Share page]
* [https://share.oculusvr.com/app-preview/137998971563235s8pzrrudi Oculus Share page]

Revision as of 08:27, 15 April 2024

English (en)Translate (Translate)

Skull and crossbones.png

This mod for Source is no longer being developed. Download its last release here.

Overview

Half-Life VR adds full 1:1 weapon tracking using the Razer Hydra, plus countless changes designed to make Half-Life 2 a more VR-friendly experience. Now with experimental full body tracking in preparation for upcoming STEM support.

Features

  • Native Razer Hydra and Oculus Rift support.
  • Numerous changes to make HL2 more VR-friendly.

Media

Some gameplay video on YouTube.


History

  • 14/10/2013: Version 1.2 released.
  • 23/9/2013: First release based on the new 2013 SDK.

Team

  • Nathan Andrews: Programming and Design
  • WormSlayer : Graphics & Design

External links