Projected tractor beam entity: Difference between revisions
		
		
		
		
		
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m (Fixed the entity template)  | 
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{{Lang|projected_tractor_beam_entity}}  | {{Lang|projected_tractor_beam_entity}}  | ||
{{ent not in fgd}}  | {{ent not in fgd}}  | ||
{{This is a|e0|name=projected_tractor_beam_entity|game=  | {{This is a|e0|name=projected_tractor_beam_entity|game=Portal 2}} This is the actual funnel created by a <code>[[prop_tractor_beam]]</code>. One put directly into a map behaves similar to one made via a <code>prop_tractor_beam</code>, just without the emitter model and no push/pull force.  | ||
Revision as of 02:55, 14 December 2023
projected_tractor_beam_entity  is an   e0  available in 
 Portal 2. This is the actual funnel created by a prop_tractor_beam. One put directly into a map behaves similar to one made via a prop_tractor_beam, just without the emitter model and no push/pull force.