User talk:Dutchmega: Difference between revisions

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:: I'll see you @ Gtalk --[[User:Dutchmega|dutchmega]]
:: I'll see you @ Gtalk --[[User:Dutchmega|dutchmega]]
:::<nowiki>*</nowiki>Roger that* --[[User:CrabbyData|CrabbyData]] 09:12, 6 May 2006 (PDT)
:::<nowiki>*</nowiki>Roger that* --[[User:CrabbyData|CrabbyData]] 09:12, 6 May 2006 (PDT)
::::if you want a hand making a 'map' for the mod your working on just give me a call, im willing to help (even if its no good!) game4ever

Revision as of 10:43, 6 May 2006

Fixing NPC's not bleeding

Look in AI_BaseNPC.cpp, around line 1020, look for the call to the function SpawnBlood. Remove IsPlayer() before it ;)

Didn't work --General Eskimo

Well, in that case it gets harder... I don't know what I have changed in my code... You should do some debugging... is SpawnBlood() even called? And so, what color blood? (it shouldn't be DONT_BLEED) -- dutchmega

Still need help on your Source MOD?

Hey, nice, another person from the Netherlands ^_^ Nice to meat you! :D I saw you were working on a MOD for the Source engine... I'm pretty good in making levels (by Valve Hammer). If you need someone to make levels, come to me :D Greetingz, CrabbyData 06:02, 6 May 2006 (PDT)

I'll see you @ Gtalk --dutchmega
*Roger that* --CrabbyData 09:12, 6 May 2006 (PDT)
if you want a hand making a 'map' for the mod your working on just give me a call, im willing to help (even if its no good!) game4ever