Template:Archived page history/Console variable/en: Difference between revisions
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SirYodaJedi (talk | contribs) (Created page with "{{Language subpage}} A '''console variable''', frequently shortened to '''cvar''', is a runtime variable which can be modified by the user in the developer console, in...") |
SirYodaJedi (talk | contribs) (ConVar is a source-specific term) |
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A '''console variable''', frequently shortened to '''cvar''', is a runtime [[variable]] which can be modified by the user in the [[developer console]], in addition to being modifiable by game code. | A '''console variable''', frequently shortened to '''cvar''', is a runtime [[variable]] which can be modified by the user in the [[developer console]], in addition to being modifiable by game code. | ||
In {{idtech2}} and {{goldsrc}}, cvars use the C struct [[cvar_t]]. {{source}} replaces this with the C++ class [[ConVar]]. | |||
For a list of cvars, see [[:Category:Console variables]]. |
Revision as of 16:05, 9 September 2023
A console variable, frequently shortened to cvar, is a runtime variable which can be modified by the user in the developer console, in addition to being modifiable by game code.
In and
, cvars use the C struct cvar_t.
replaces this with the C++ class ConVar.
For a list of cvars, see Category:Console variables.