User:Kr0tchet/Sandbox/Classic Main Page: Difference between revisions
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{{DISPLAYTITLE:Main Page (Original)}} | {{DISPLAYTITLE:Main Page (Original)}} | ||
{{Note|This is a archive of Main Page from 05:37, June 28, 2005. Most stuff is unchanged, but some stuff are fixed due to recent High-DPI images update.}} | {{Note|This is a archive of Main Page from 05:37, June 28, 2005. Most stuff is unchanged, but some stuff are fixed due to recent High-DPI images update, aswell as website update back in 2010-2011.}} | ||
Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a ''MOD'' for [https://www.half-life.com/en/halflife2 Half-Life® 2], you'll want to sign up as a Valve developer today. Once registered, you'll have unlimited access to the WIKI and discussion areas of this site, inclusion in the developer mailing list, online file hosting space for your project, and more. | Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a ''MOD'' for [https://www.half-life.com/en/halflife2 Half-Life® 2], you'll want to sign up as a Valve developer today. Once registered, you'll have unlimited access to the WIKI and discussion areas of this site, inclusion in the developer mailing list, online file hosting space for your project, and more. | ||
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=For MOD Teams= | =For MOD Teams= | ||
[[Image:Doublearrow. | [[Image:Doublearrow.png|17px|link=]] [[Building_MODs_with_Valve_Technology|'''Why choose the Source Engine for your MOD?''']]<br> | ||
[[Image:Doublearrow. | [[Image:Doublearrow.png|17px|link=]] [[Making_a_MOD|Read "Making a MOD" - building a team through the shipping process.]]<br> | ||
[[Image:Doublearrow. | [[Image:Doublearrow.png|17px|link=]] [[Source_SDK_FAQ|Already using the SDK? Check the FAQ for some helpful answers.]]<br> | ||
[[Image:Doublearrow. | [[Image:Doublearrow.png|17px|link=]] [[My_First_Entity|New to Source coding? Get started with "My First Entity".]]<br> | ||
[[Image:Doublearrow. | [[Image:Doublearrow.png|17px|link=]] [[Special:Categories|Read (or add!) a tutorial on Source development, or any part of the content creation process.]]<br> | ||
Revision as of 10:56, 25 August 2023

Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a MOD for Half-Life® 2, you'll want to sign up as a Valve developer today. Once registered, you'll have unlimited access to the WIKI and discussion areas of this site, inclusion in the developer mailing list, online file hosting space for your project, and more.
sign up to become part of the community -- it's free!
Valve TechnologyTemplate:ValveTechnologyEditable
Source and the Source SDKOur knowledgebase of technical information about using the engine and all of the related tools is now posted on an community-driven web site called a WIKI. Sign up as a developer to contribute or to ask a question. For MOD Teams
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Latest NewsSource Control (Perforce) Explained Players Online Reach Record Numbers MOD Expo
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