BSP: Difference between revisions
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# [[BSP (Source 1)|BSP, the map file format used in Source 1]] | # [[BSP (Source 1)|BSP, the map file format used in Source 1]] | ||
# [[Binary Space Partitioning|Binary Space Partitioning, the concept]] | # [[Binary Space Partitioning|Binary Space Partitioning, the concept]] | ||
The BSP file extension is also used by the {{idtech2|4}} and {{idtech3|4}} map file formats, which are not covered by this wiki. | The BSP file extension is also used by the various {{idtech2|4}} and {{idtech3|4}} map file formats, which are not covered by this wiki. |
Revision as of 11:34, 23 August 2023
This is a disambiguation page, a list of pages that otherwise might share the same title.
If an article link referred you to this title, you might want to go back and fix it to point directly to the intended page.
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See also: VMAP, the map file format used in
Source 2, which completely replaces the BSP file format used in previous engines.

BSP can refer to:
- BSP, the map file format used in GoldSrc
- BSP, the map file format used in Source 1
- Binary Space Partitioning, the concept
The BSP file extension is also used by the various id Tech 2 and
id Tech 3 map file formats, which are not covered by this wiki.