Compression: Difference between revisions

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* [[BSP (Source 1)]] (LZMA; {{src13mp}}, {{jbep3}}, and consoles only)
* [[BSP (Source 1)]] (LZMA; {{src13mp}}, {{jbep3}}, and consoles only)
* [[BZ2]]
* [[BZ2]]
* [[DDS]]
* [[JPG]]
* [[JPG]]
* [[MP3]]
* [[MP3]]
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* [[TGA]] ({{w|Run-length encoding|RLE}})
* [[TGA]] ({{w|Run-length encoding|RLE}})
* [[VSND_C]] ([[ADPCM]], [[MP3]])
* [[VSND_C]] ([[ADPCM]], [[MP3]])
* [[VTF]]
* [[WAV]] ([[ADPCM]])
* [[WAV]] ([[ADPCM]])
* [[WEBM]]
* [[WEBM]]
* [[ZIP]]
* [[ZIP]]

Revision as of 11:47, 18 August 2023

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This is a disambiguation page, a list of pages that otherwise might share the same title.
If an article link referred you to this title, you might want to go back and fix it to point directly to the intended page.

Compression is the act of making data smaller, either by algorithmically packing data or by algorithmically removing data.

File formats relevant to Valve's engines which can contain compressed data include: