Game sign: Difference between revisions
Jump to navigation
Jump to search
Note:Originally mainly used on the Tutorial mission.
(Created page with "{{Entity|game_sign|type=point|game=Vampire The Masquerade - Bloodlines}} An entity that dumps the misc text signs (like hints and tables) on screen overlay. {{note|Originally...") |
No edit summary |
||
Line 7: | Line 7: | ||
{{KV|Fade-In Time (secs)|intn=fade_in|float|Fade-in effect when sign appears, in seconds.}} | {{KV|Fade-In Time (secs)|intn=fade_in|float|Fade-in effect when sign appears, in seconds.}} | ||
{{KV|Fade-Out Time (secs)|intn=fade_out|float|Fade-out effect when sign closes, in seconds.}} | {{KV|Fade-Out Time (secs)|intn=fade_out|float|Fade-out effect when sign closes, in seconds.}} | ||
{{KV|Pause When Reading|intn=pause| | {{KV|Pause When Reading|intn=pause|choices|Pauses game process when sign shows on-screen.}} | ||
:{| class=standard-table | :{| class=standard-table | ||
!| Value || Description | !| Value || Description |
Revision as of 02:59, 18 August 2023
Template:Entity An entity that dumps the misc text signs (like hints and tables) on screen overlay.

Key Values
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Hidden (StartHidden) <boolean>
- Don't spawn the entity while the script command didn't sent.[sic]
- Sign Definition File (definition_file) <vsign>
- Script containing sign definitions. This is
'vdata/signs/<name>.txt'
related file. You can also specify a custom scripts.
- Fade-In Time (secs) (fade_in) <float>
- Fade-in effect when sign appears, in seconds.
- Fade-Out Time (secs) (fade_out) <float>
- Fade-out effect when sign closes, in seconds.
- Pause When Reading (pause) <choices>
- Pauses game process when sign shows on-screen.
Value Description 0 No 1 Yes
Flags
- Flag 1 (unknown yet) : [1]
- Flag 4 (unknown yet) : [4]
Inputs
- ChangeFile
- Changes sign definition file.
- OpenWindow
- Opens sign window.
- CloseWindow
- Closes sign window.
- ScriptHide
- Hide entity by specific python script.
- ScriptUnhide
- Spawn entity by specific python script if it was hided.
- Kill
- Removes this entity from the world.
- FadeOutKill
- Fades entity during given time and then removes this from world.
Outputs
- OnUseBegin
- Determines what to do when using the entity began.
- OnUseEnd
- Determines what to do when using the entity over.