Item spikes (GoldSrc): Difference between revisions
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Thunder4ik (talk | contribs) m (→Flags: clean up, replaced: {{ModernWorkaround| → {{workaround|) |
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==Flags== | ==Flags== | ||
{{fl|1|Big|If ticked doubles the amount of ammo given, also changes the viewmodel.|nofgd=1}}{{ | {{fl|1|Big|If ticked doubles the amount of ammo given, also changes the viewmodel.|nofgd=1}}{{workaround|Not in .FGD by default. Use [[Deathmatch Classic 3.0.0.3.fgd|this]] .FGD file to get this working.}} | ||
{{Hl1_Appearflags}} | {{Hl1_Appearflags}} | ||
Revision as of 23:34, 3 January 2024
Template:Entity This entity is used to create Ammunition for the weapon_supernailgun Weapon.
Key Values
This item doesnt have Key Values.
Flags
- Big : [1] !FGD
- If ticked doubles the amount of ammo given, also changes the viewmodel.
Workaround:Not in .FGD by default. Use this .FGD file to get this working.
- Not In Deathmatch : [2048]
- Prevent this entity from attempting to spawn when
deathmatch(multiplayer) is enabled.