MDL (GoldSrc): Difference between revisions
		
		
		
		
		
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| SirYodaJedi (talk | contribs)  (Created page with "{{Language subpage}} '''MDL''' is the file extension used by {{goldsrc|4}} models{{clarify}}.") | SirYodaJedi (talk | contribs)  mNo edit summary | ||
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| '''MDL''' is  | '''MDL''' (sometimes referred to as ''Half-Life MDL'' or ''HLMDL'') is a model format used by {{goldsrc|4}} to store dynamically lit [[models]] which can be animated using [[skeletal animation]]. | ||
| == Technical == | |||
| {{stub}} | |||
| == In other engines == | |||
| Half-Life MDLs are supported by {{fte|4}} and the {{unity|4}} game {{cloop|4}}. | |||
Revision as of 13:11, 13 August 2023

 
MDL (sometimes referred to as Half-Life MDL or HLMDL) is a model format used by  GoldSrc to store dynamically lit models which can be animated using skeletal animation.
 GoldSrc to store dynamically lit models which can be animated using skeletal animation.
Technical
In other engines
Half-Life MDLs are supported by  FTE and the
 FTE and the  Unity game
 Unity game  Codename: Loop.
 Codename: Loop.























