MDL (GoldSrc): Difference between revisions

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(Created page with "{{Language subpage}} '''MDL''' is the file extension used by {{goldsrc|4}} models{{clarify}}.")
 
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{{Language subpage}}
{{Language subpage}}
'''MDL''' is the file extension used by {{goldsrc|4}} [[models]]{{clarify}}.
'''MDL''' (sometimes referred to as ''Half-Life MDL'' or ''HLMDL'') is a model format used by {{goldsrc|4}} to store dynamically lit [[models]] which can be animated using [[skeletal animation]].
 
== Technical ==
{{stub}}
 
== In other engines ==
Half-Life MDLs are supported by {{fte|4}} and the {{unity|4}} game {{cloop|4}}.

Revision as of 13:11, 13 August 2023

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MDL (sometimes referred to as Half-Life MDL or HLMDL) is a model format used by GoldSrc GoldSrc to store dynamically lit models which can be animated using skeletal animation.

Technical

Stub

This article or section is a stub. You can help by expanding it.

In other engines

Half-Life MDLs are supported by FTE FTE and the Unity Unity game Codename: Loop Codename: Loop.