MDL (GoldSrc): Difference between revisions
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'''MDL''' is | '''MDL''' (sometimes referred to as ''Half-Life MDL'' or ''HLMDL'') is a model format used by {{goldsrc|4}} to store dynamically lit [[models]] which can be animated using [[skeletal animation]]. | ||
== Technical == | |||
{{stub}} | |||
== In other engines == | |||
Half-Life MDLs are supported by {{fte|4}} and the {{unity|4}} game {{cloop|4}}. |
Revision as of 13:11, 13 August 2023


MDL (sometimes referred to as Half-Life MDL or HLMDL) is a model format used by GoldSrc to store dynamically lit models which can be animated using skeletal animation.
Technical
In other engines
Half-Life MDLs are supported by FTE and the
Unity game
Codename: Loop.