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[[category:glossary]] | [[category:glossary]] | ||
[[category:level design]] | [[category:level design]] | ||
'''Skip''' textures are applied to the surfaces on | '''Skip''' textures are applied to the surfaces on [[hint brushes|brushes with hint textures]] that should not be used to break up [[visleafs]] (or leafs in short). Usually, a brush used for hinting is rectangular and has a hint texture on one or two surfaces and skip textures on the rest. Skip textures do nothing more than making the tools skip this side of the brush. For the usage of hints, see the [[hint brushes]] section. | ||
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Revision as of 05:27, 20 April 2006
Skip textures are applied to the surfaces on brushes with hint textures that should not be used to break up visleafs (or leafs in short). Usually, a brush used for hinting is rectangular and has a hint texture on one or two surfaces and skip textures on the rest. Skip textures do nothing more than making the tools skip this side of the brush. For the usage of hints, see the hint brushes section.
--- An additional use for the SKIP texture is something I picked up from JeffLane. It can make it easier to group/copy/move objects in large maps when you create a normal brush around them which is entirely textured with tools/toolsskip. This brush is a tool for the design phase and will not be compiled into your map. --wisemx 06:19, 1 Jul 2005 (PDT)