Logic choreographed scene: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (→‎Outputs: !activator)
m (→‎Outputs: {{activator}} & spelling)
Line 50: Line 50:


* '''OnCanceled'''
* '''OnCanceled'''
: The scene has been canceled
: The scene has been cancelled


* '''OnTrigger''(1-8)'''''
* '''OnTrigger''(1-8)'''''
: Scene trigger ''(1-8)''. Use !activator to target the activator.
: Scene trigger ''(1-8)''. {{activator|activator}}


[[Category:Entities]]
[[Category:Entities]]
[[Category:Choreography]]
[[Category:Choreography]]

Revision as of 19:54, 16 April 2006

Template:Wrongtitle

Entity Description

Choreo scene.png

Manages a choreographed scene of one or more actors.

Keyvalues

  • SceneFile
<scene> The VCD scene file to use.
  • target(1-8)
<target_destination> Use these keyvalues to specify the resolution of Actor or Event Target names that are using a !Target# name in the VCD.
  • busyactor
<boolean> Wait for the actor to finish?

Inputs

  • Start
Starts playback of the scene file
  • Pause
Pauses playback of the scene file
  • Resume
Resumes playback of the scene if it has been paused
  • Cancel
Cancels playback of the scene
  • InterjectResponse <string>
Finds an actor who can respond to the specified concept string while the scene continues playing
  • StopWaitingForActor
Stop waiting on an actor to stop talking.

Outputs

  • OnStart
The scene has started
  • OnCompletion
The scene has completed
  • OnCanceled
The scene has been cancelled
  • OnTrigger(1-8)
Scene trigger (1-8). (!activator is the activator)