Item artifact invisibility (GoldSrc): Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Created page with "{{entity|item_invisibility<!--sprite=1-->|type=point|engine=gldsrc|game=DMC}} This entity is used to create the Invisibility Powerup. ==Key Values== {{KV|Target|intn=target|t...")
 
No edit summary
Line 1: Line 1:
{{entity|item_invisibility<!--sprite=1-->|type=point|engine=gldsrc|game=DMC}} This entity is used to create the Invisibility Powerup.
{{entity|item_invisibility<!--sprite=1-->|type=point|engine=gldsrc|game=Deathmatch Classic}} This entity is used to create the Invisibility Powerup.


==Key Values==
==Key Values==
Line 6: Line 6:
==Flags==
==Flags==
{{Hl1_Appearflags}}
{{Hl1_Appearflags}}
[[Category:Deathmatch Classic entities]]

Revision as of 13:46, 16 August 2023

Template:Entity This entity is used to create the Invisibility Powerup.

Key Values

Target (target) <targetname>
Target Destination.

Flags

Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.