Weapon nailgun (GoldSrc): Difference between revisions

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(Created page with "{{entity|weapon_nailgun|<!--sprite=1-->|type=point|engine=gldsrc|game=DMC}} This entity is used to create the Nailgun Weapon. ==Key Values== {{Hl1_kv_targetname}} {{KV_Angles...")
 
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{{entity|weapon_nailgun|<!--sprite=1-->|type=point|engine=gldsrc|game=DMC}} This entity is used to create the Nailgun Weapon.
{{entity|weapon_nailgun|<!--sprite=1-->|type=point|engine=gldsrc|game=Deathmatch Classic}} This entity is used to create the Nailgun Weapon.


==Key Values==
==Key Values==
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==Flags==
==Flags==
{{Hl1_Appearflags}}
{{Hl1_Appearflags}}
[[Category:Deathmatch Classic entities]]

Revision as of 13:48, 16 August 2023

Template:Entity This entity is used to create the Nailgun Weapon.

Key Values

Name (targetname) <string>
The targetname that other entities refer to this entity by, usually via the target, killtarget, and TriggerTarget KVs.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

Not In Deathmatch : [2048]
Prevent this entity from attempting to spawn when deathmatch (multiplayer) is enabled.