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[[ | [[File:SRGB-compare.jpg|right|Xbox 360 vs. PC colour space comparison]] | ||
See [[Wikipedia:sRGB]]. In the context of Source, it is probably referring to the differences in colour space values between the video output of a PC and the {{360|1}} along with other consoles, which can result in washed-out/over-saturated colours if not accounted for. | See [[Wikipedia:sRGB]]. In the context of Source, it is probably referring to the differences in colour space values between the video output of a PC and the {{360|1}} along with other consoles, which can result in washed-out/over-saturated colours if not accounted for. |
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January 2024
See Wikipedia:sRGB. In the context of Source, it is probably referring to the differences in colour space values between the video output of a PC and the Xbox 360 along with other consoles, which can result in washed-out/over-saturated colours if not accounted for.
It can be ignored unless you're developing for the Xbox 360 or in other game consoles..