Npc turret floor: Difference between revisions
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Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
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{{ | {{wrongtitle|title=npc_turret_floor}} | ||
==Entity Description== | |||
[[Image:combine_turret_floor.jpg|frame|right|Floor Turret]] | |||
If placed in a squad, it might share enemies with its squad.}} | A three-legged turret, equipped with a weaker variant of an [[weapon_ar2|AR2]]. It is unstable and falls over easily, but cannot be destroyed. It scans a 90 degree area, and will lock on to a target and fire at said target until it is out of range or can't be seen. | ||
If placed in a squad, it might share enemies with its squad. | |||
{{npcnote}} | |||
==Keyvalues== | |||
*{{kv basenpc}} | |||
==Flags== | |||
*{{fl basenpc}} | |||
*32 : Autostart | |||
*64 : Start Inactive | |||
*128 : Fast Retire | |||
==Inputs== | |||
*{{i basenpc}} | |||
*'''Toggle''' | |||
*'''Enable''' | |||
*'''Disable''' | |||
==Outputs== | |||
*{{o basenpc}} | |||
* '''OnDeploy''' | |||
: Turret is becoming active and dangerous. | |||
* '''OnRetire''' | |||
: Turret is becoming inactive and harmless. | |||
* '''OnTipped''' | |||
: Turret has been tipped over and is inactive. | |||
* '''OnPhysGunPickup''' | |||
: Picked up with physgun | |||
* '''OnPhysGunDrop''' | |||
: Released by physgun | |||
==See Also== | ==See Also== | ||
* [[npc_turret_ceiling]] | * [[npc_turret_ceiling]] | ||
* [[npc_turret_ground]] | * [[npc_turret_ground]] | ||
[[Category:Entities]][[Category:NPCs]] | [[Category:Entities]][[Category:NPCs]] | ||
Revision as of 17:47, 16 April 2006
Entity Description
A three-legged turret, equipped with a weaker variant of an AR2. It is unstable and falls over easily, but cannot be destroyed. It scans a 90 degree area, and will lock on to a target and fire at said target until it is out of range or can't be seen.
If placed in a squad, it might share enemies with its squad.
Keyvalues
Flags
- Template:Fl basenpc
- 32 : Autostart
- 64 : Start Inactive
- 128 : Fast Retire
Inputs
- Template:I basenpc
- Toggle
- Enable
- Disable
Outputs
- Template:O basenpc
- OnDeploy
- Turret is becoming active and dangerous.
- OnRetire
- Turret is becoming inactive and harmless.
- OnTipped
- Turret has been tipped over and is inactive.
- OnPhysGunPickup
- Picked up with physgun
- OnPhysGunDrop
- Released by physgun
