Trigger tractorbeam: Difference between revisions
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Warning:This entity will crash the game if manually created in Hammer!
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Thunder4ik (talk | contribs) m (→top: clean up, replaced: {{ModernWarning| → {{warning|) |
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{{Entity|trigger_tractorbeam|type=e2|game=Portal 2|game1=Portal 2: Community Edition}} It is a trigger is emitted from a {{Ent|prop_tractor_beam}} and works with a {{Ent|projected_tractor_beam_entity}} to create an anti-gravity state for the player, and to pull/push the player away/towards the funnel model. | {{Entity|trigger_tractorbeam|type=e2|game=Portal 2|game1=Portal 2: Community Edition}} It is a trigger is emitted from a {{Ent|prop_tractor_beam}} and works with a {{Ent|projected_tractor_beam_entity}} to create an anti-gravity state for the player, and to pull/push the player away/towards the funnel model. | ||
{{ | {{warning|This entity will crash the game if manually created in Hammer!}} |
Revision as of 00:46, 4 January 2024


Template:Entity It is a trigger is emitted from a prop_tractor_beam and works with a projected_tractor_beam_entity to create an anti-gravity state for the player, and to pull/push the player away/towards the funnel model.
