TrenchBroom: Difference between revisions

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== Caveats ==
== Caveats ==
{{modernWarning|TrenchBroom only supports the [[MAP]] file format. Maps using [[RMF]], [[JMF]], or [[VMF]] should first be converted to MAP using {{Jack|4.1}}.<br>'''''Visgroups will be lost!'''''}}
{{modernWarning|TrenchBroom only supports the [[MAP]] file format. Maps using [[RMF]], [[JMF]], or [[VMF]] should first be converted to MAP using {{Jack|4.1}}.<br>'''''Visgroups will be lost!'''''}}
== Trivia ==
* TrenchBroom was used Jack was used to make the deathmatch map {{cow|Disposal}}, added in {{hl|4.1|addtext='s}} 25th Anniversary Update.


== External links ==
== External links ==
* [https://trenchbroom.github.io/ Official website]
* [https://trenchbroom.github.io/ Official website]
* {{twhl|Tutorial:_Setting_up_TrenchBroom_for_GoldSource_games|Tutorial: Setting up TrenchBroom for GoldSource games}} on THWL wiki
* {{twhl|Tutorial:_Setting_up_TrenchBroom_for_GoldSource_games|Tutorial: Setting up TrenchBroom for GoldSource games}} on THWL wiki

Revision as of 14:55, 18 November 2023

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TrenchBroom TrenchBroom is a map editor for Quake Engine-based games. Originally designed for Quake Quake mapping, TrenchBroom has expanded to support the Quake II Quake 2 Engine, and also has partial support for GoldSrc GoldSrc and Quake III id Tech 3.

Caveats

Template:ModernWarning

Trivia

  • TrenchBroom was used Jack was used to make the deathmatch map Combine overwiki icon.png Disposal, added in Half-Life Half-Life's 25th Anniversary Update.

External links