Combine mine: Difference between revisions

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==Entity Description==
==Entity Description==
[[Image:combine_mine.jpg|frame|right|Combine Mine]]
[[Image:combine_mine.jpg|frame|right|Combine Mine]]
A Combine antipersonnel [[Wikipedia:bounding mine|bounding mine]], refered to as a "hopper".
A Combine antipersonnel [[Wikipedia:bounding mine|bounding mine]], referred to as a "hopper".


==Keyvalues==
==Keyvalues==

Revision as of 11:44, 14 April 2006

Template:Wrongtitle

Entity Description

Combine Mine

A Combine antipersonnel bounding mine, referred to as a "hopper".

Keyvalues

<boolean> Whether the mine should bounce up in the air before exploding. (Normally they do (at least they did in Half-life 2), to improve their damage on infantry, but things like very soft clamping surfaces and additional attachments, may make hopping look unrealistic.)
  • LockSilently
<boolean> Whether the mine plays a sound when its clamps close.
  • StartDisarmed
<boolean> Whether the mine begins dormant.

Inputs

Disarm this mine (open hooks and shut off) if not placed by player.

Outputs

Fires when this mine is uprooted with physgun.