Template:Archived Page History/SDK Docs/en: Difference between revisions
Jump to navigation
Jump to search
Mailmanmicky (talk | contribs) No edit summary |
mNo edit summary |
||
| Line 4: | Line 4: | ||
| width = 800px | | width = 800px | ||
| align = center | | align = center | ||
| caption = | | caption = [[File:Source-logo.png|400px|link=Source|Source Engine]] | ||
<p style="margin:10px 0 10px; font-size:14px">'''[[SDK Installation|Download and Installation]] · [[:Category:Source SDK FAQ|Frequently Asked Questions]] · [[Source SDK Release Notes|Release Notes]] (last updated 10/2/2014)'''</p> | <p style="margin:10px 0 10px; font-size:14px">'''[[SDK Installation|Download and Installation]] · [[:Category:Source SDK FAQ|Frequently Asked Questions]] · [[Source SDK Release Notes|Release Notes]] (last updated 10/2/2014)'''</p> | ||
| {{tr | | {{tr | ||
Revision as of 22:51, 29 August 2023
| Modding | Creating, organizing and releasing your |
| Level Design | Maps are the 3D worlds where everything comes together. |
| Programming | A mod's C++ code defines the way its world and game rules behave. |
| Scripting | Scripting can be used for adding new functionality or logic to entities. |
| Modeling | Models are the detailed 3D objects that appear in the game world. |
| Materials | Textures and shaders are combined in |
| Sounds | Quality audio adds a fourth dimension to your world. |
| Particles | Effects like smoke, sparks, blood and fire are created with particles. |
| Artificial Intelligence | AI controls the behavior of all but the simplest of NPC actions. |
| Choreography | Direct your digital actors' performances with choreographed scenes. |
| Filmmaker | Create movies inside the |
| Tutorials | Step-by-step guides on a variety of topics. |
| Technical | In-depth discussion on the |
| Glossary | Explanations for terms you may encounter. |
| Official Tools | Official tools made by |
| Third-Party Tools | Useful developer tools created by the community. |
| I/O System | The I/O system is the backbone of most levels in Source-based games/mods. |