Dod location: Difference between revisions

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m (restore some dods-only info)
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{{DISPLAYTITLE:{{mono|dod_location}}}}
{{EntityTabs|dod_location|goldsrc = 1|source = 1|main = source}}
{{code|dod_location}} is a [[point entity]] in {{dod|4}} and {{dods|4}}.
{{entity|dod_location|<!--sprite=1-->|type=point|engine=src|game=Day of Defeat: Source}}
[[File:Dod_location.png|thumb|250px|Example of the window after typing %l in the chat.]]
[[File:Dod_location.png|thumb|250px|Example of the window after typing %l in the chat.]]


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{{KV|Name of this location|string|Name of the current location that appears ingame.}}
{{KV|Name of this location|string|Name of the current location that appears ingame.}}


== Inputs {{dods|only}} ==
== Inputs ==
{{I Targetname}}
{{I Targetname}}


== Outputs {{dods|only}} ==
== Outputs ==
{{O Targetname}}
{{O Targetname}}

Revision as of 16:29, 15 August 2023

Template:EntityTabs Template:Entity

Example of the window after typing %l in the chat.

Entity description

A way of naming a particular area within a map. If a player puts %l (lower case L) in their "say" text, the name of the closest location or dod_control_point will be put in its place.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Name of this location ([todo internal name (i)]) <string>
Name of the current location that appears ingame.

Inputs

Outputs