Quake II: Difference between revisions
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SirYodaJedi (talk | contribs) (Make less empty) |
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== Source ports == | == Source ports == | ||
* [http://www.yamagi.org/quake2/ Yamagi Quake II] - Actively-updated vanilla-friendly source port. | * [http://www.yamagi.org/quake2/ Yamagi Quake II] - Actively-updated vanilla-friendly source port. Singleplayer-focused; multiplayer may be too insecure for netplay. | ||
* [https://skuller.net/q2pro/ Q2Pro] - Multiplayer-focused source port, with added security fixes, optional anticheat, and many enhanced graphical features | * [https://skuller.net/q2pro/ Q2Pro] - Multiplayer-focused source port, with added security fixes, optional anticheat, and many enhanced graphical features | ||
* [http://www.markshan.com/knightmare/ KMQuake2] - Feature-focused source port | * [http://www.markshan.com/knightmare/ KMQuake2] - Feature-focused source port |
Revision as of 13:33, 14 June 2023


Todo: Elements relevant to Valve's engines (ex: skybox format, colored lighting, translucency, BSP format, etc.).
Source ports
- Yamagi Quake II - Actively-updated vanilla-friendly source port. Singleplayer-focused; multiplayer may be too insecure for netplay.
- Q2Pro - Multiplayer-focused source port, with added security fixes, optional anticheat, and many enhanced graphical features
- KMQuake2 - Feature-focused source port
- Q2RTX - Fork of Q2Pro with real-time raytracing